KZap is an addictive arcade puzzle game for KDE. It is based on Zoop™
The game is played by moving the triangle in the center of the screen
and "zapping" the blocks in the surrounding grid. Blocks are
added to the outer rows, pushing the existing blocks closer and closer
to the center of the screen. The game ends when a block advances
into the center 4x4 grid controlled by your triangle.
A block can be removed from the board if it is zapped when the triangle
and the block are the same color. Consecutive blocks of the same
color can be removed in a single shot. If the block is a
different color than the triangle, the colors of the block and triangle
will be swapped.
Upon removing the number of blocks displayed in the "Remain" count you
will advance to the next level. At each new level, the board is
cleared and the blocks advance at an increased speed.
- Binary RPM (RedHat 8.0)
- Source RPM
- Source Tarball
To install the binary RPM:
rpm -Uvh kzap-0.2-1.i386.rpm
To install from source:
tar xvzf kzap-0.2.tar.gz
KZap is playable, but still in alpha status. If you find bugs,
have comments, or want to contribute to the art or development, send an email to koolade at
- Fixed bug of a phantom block remaining sometimes when starting a
- Changed so two consecutive blocks aren't added to the same
- Added a toolbar
- Changed the timer decrement formula
- Added special items
- Miscellaneous build changes (Robert Gogolok)
- Added handbook documentation
KZap was created by me, Ade Olonoh. It was a toy project of mine a long time ago and honestly it's unlikely that I'll continue development. You can find me these days on my blog, working on FormSpring, or developing other web applications.